5-Week Evaluation


This post marks the 5-week milestone of this project.

Deliverables:

  • Initial Unity prototype
    • Algorithm for splatter effect
  • Devblog
    • 7 total posts
      • Mini-essay on aesthetic in indie games
      • Concept art
      • Concept music
    • Completed PHP back-end
  • Learned Game Maker

Not a deliverable but also a thing:

  • Game design doc
    • I don’t have this written out in any formal spec, but I have a sketchbook somewhere.

Good things:

  • I’ve written some pretty comprehensive documentation on my thought processes and learning experiences, even with little actual development on the game.
  • My concept art and concept music have given me a direction in which to push the game’s mechanics and aesthetic.
  • I’ve learned how ot use Game Maker.

Bad things:

  • I should have evaluated my workload better from the start of the project.
  • I should have given myself more time to learn Game Maker.
  • Even though I can now use Game Maker, my progress on the actual final game is behind schedule.

Goals for next milestone (10 weeks):

  • Completed devblog front-end
  • Completed Game Maker demo
    • At least 1 playable level
  • Completed art and music
    • At least 1 track
    • Fully programmed procedural aesthetic
    • Animated player character

Immediate Next Steps:

  • Complete devblog front-end
  • Reproduce initial splatter prototype in Game Maker
  • Produce and mix test track